lautaro@wilsf — bash — ~/darwin/let-humans-do-human-things.md

Darwin AI · · 319 words · 1 min

Let humans do human things

  • #ai-thoughts
  • #why
  • #mission

We did the Start with Why exercise at Darwin and it stuck. Our what is building an AI workforce that talks to a business’s customers, on every channel they use, all the time. Our how is freeing humans from repetitive, boring work. Our why is let humans do human things — let humans spend their lives doing the most human work possible.

The reason this why matters more than it sounds is that it forces us to constantly ask: what is human?

Today, looking someone in the eye and giving them your word — that’s still human. Maybe in ten years there are hyper-realistic robots doing it convincingly; we don’t think so, in the 5–10 year window. So that’s a category we want to expand and protect.

I read a book recently on animal evolution. Humans developed an unusual amount of mental hardware for facial recognition and movement reading. We are wired to read each other’s faces in extraordinary detail, much more than we read anything else. That circuitry is going to be exercised more in the next decade than ever before, because it’s the part of us AI can’t replicate. We want to lean on it.

We think it’s inhuman to do something repetitive, identical, hour after hour, year after year. That’s the work AI should take. The work that involves judgment, presence, care, a face — that’s the work humans should keep.

This frame has implications for what we build, who we hire, and how we evaluate ourselves. If a feature would automate a moment of real human connection — a hard conversation, a moment of trust, a goodbye — we hesitate. If it would automate the hundredth identical reply to “what are your hours?”, we ship it without flinching.

The why isn’t a poster in the office. It’s a question we ask in every product decision: is this making a human’s life more human, or less?

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whatilearnedsofar.blog is a personal site by Lautaro Schiaffino — a serial founder. It collects what he's learned from building three companies (Rodati, Sirena, Darwin AI) and from living, plus a few side rooms (books, food, board games, portfolio).

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